Transcript detail
Loading...
Public transcript context with linked callsigns, related nets, and analysis metadata.
Transcript
Public transcript text
I'm doing pretty good, kinda getting back into an old project I walked away from earlier this year. And uh, kinda got done with the whole code project I was working on, so I'm moving back into one that I worked on a little bit and left. I got a Steam Fastpass for a game that I was uh, working on, and uh, I ran into the problem of, I'm not an artist. I can write pretty good code, but I can't make the front end look good. And in like June of this year I just kinda stopped working on this game because of that. And uh, now I'm getting back into it and I'm starting to realize why I got frustrated with it in the first place. Because the whole art thing is hard man. I respect anyone who does anything visual, art form, or even audio art form. I am struggling. It's kinda fun though because uh, I have my own local AI server here and I've been uh, I kinda find a work around of how to generate art and models and audio and make it all work together. And that has been a fun adventure. I'm not sure if it's making it easier or harder, but it's at least been fun. Who knows, maybe one of these years I'll actually get this released on Steam. But yeah, it's been a really, really fun adventure. And it's funny looking back, I don't know if you've ever came back to a project after a while. It was all your notes and stuff that you laid out and you're just like, what was I thinking when I did this? Because that's what I'm going through on this entire project. I opened up the folder list and the to-do list, I'm like, I have no idea what I wrote down or why. Or what any of it means. So I'm having to relearn what I did and why. Fun adventures of uh, projects. KK7, N2N, hold back the med.
Explore