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I know Mac is much more kind of proprietary, so like if you're going to write a program for Mac, you're using their whatever their coding stack is, I forget what is, I mean, but I'm not sure, is there a cross-platform notion that supports Windows, Linux, and Mac? That's a good question, and I do not know the answer to that because I've never done anything with Mac programming, and so yeah, as far as I understand, Apple's always had pretty tight control over the software ecosystem, and they've always had their own proprietary tool chains and programming languages and all of that, so I'm not sure how that works in terms of being able to have like a single code base that compiles for both Mac and, say, Windows and, say, Linux, so interesting question, might be worth looking into. I do think.
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