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original text is basically in the way that it takes the, it weaponizes language from video game glitches, which they're talking about no clipping. So if you ever played video games, no clipping is you go through a wall or something, right? You're supposed to be saw the structure, you know, just a bit map in the computer world. You go through it, right? You clip, you go through it. That's what it's called. That's why that's what happens if you clip or no clip. So, and that's it. Again, it's a programming command that allows players to walk through solid program boundaries, sometimes intentionally, sometimes accidentally, and it changes the physical reality, right? What it's like, one of the codes, what was it? Not IDD queued on Doom. Oh, is it no clip, right? It wasn't no clip, the code for Doom, or Doom 95, and you could go through walls and shoot all the monsters on Mars. Anyway, so, you know, I'm going to go through the walls. Anyway, so, the idea was, all of a sudden, you might somehow go from this reality into this extra dimensional space.
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