{"ai_pass_count":5,"analysis_step_count":18,"confidence":0.7508673382302126,"created_at":"2026-07-04T13:57:05.538773+00:00","id":141169,"node_number":"683211","processing_time":2.6154088973999023,"recent_steps":["net.store_session","net.llm_structured_analysis","net.rules_detect","net.context_window","net.store_session"],"recording_id":142668,"text":"So if you just, for just a quick second, it'll think you're not speaking anymore. And then it turns it off, like the audio for a split second. That comes back in. Because right now it's configured with Vox. It's being worked on to be configured differently than that. So I think once we're not relying on Vox and we're relying on a carrier, we'll be able to clean the audio up a lot more. Because right now it has to be said either low or high based on Vox. In order for the Vox threshold, that's a mouthful. In order for the Vox threshold trigger, the audio has to be at a certain level. And once there's a COS, a carrier operated squelch, then we'll be able to play with the audio and make that work. So I agree with Ralph. I don't find anything wrong with the audio at all. Maybe it's a bit low. It sounds like it's got like a low end."}